Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 1680:9488fca10677 SDL-1.3
Dummy video driver works again in high color video modes. Yay!
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 14 Jun 2006 08:41:13 +0000 |
parents | 90bf530ced8e |
children | 80a5e6a4e1e2 |
comparison
equal
deleted
inserted
replaced
1679:153477a6cc31 | 1680:9488fca10677 |
---|---|
67 struct SDL_Renderer | 67 struct SDL_Renderer |
68 { | 68 { |
69 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture); | 69 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
70 int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture, | 70 int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture, |
71 void **pixels, int *pitch); | 71 void **pixels, int *pitch); |
72 int (*SetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture, | |
73 SDL_Color * colors, int firstcolor, | |
74 int ncolors); | |
72 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture, | 75 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
73 SDL_Rect * rect, const void *pixels, int pitch); | 76 SDL_Rect * rect, const void *pixels, int pitch); |
74 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture, | 77 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
75 SDL_Rect * rect, int markDirty, void **pixels, | 78 SDL_Rect * rect, int markDirty, void **pixels, |
76 int *pitch); | 79 int *pitch); |