Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32video.c @ 1712:931d111e737a SDL-1.3
Started framework for Windows video driver
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 26 Jun 2006 13:56:56 +0000 |
parents | |
children | ed4d4f1ea201 |
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1711:865ba39fc96d | 1712:931d111e737a |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include "SDL_video.h" | |
25 #include "SDL_mouse.h" | |
26 #include "../SDL_sysvideo.h" | |
27 #include "../SDL_pixels_c.h" | |
28 | |
29 #include "SDL_win32video.h" | |
30 #include "SDL_win32events.h" | |
31 #include "SDL_win32window.h" | |
32 | |
33 /* Initialization/Query functions */ | |
34 static int WIN32_VideoInit(_THIS); | |
35 static int WIN32_SetDisplayMode(_THIS, const SDL_DisplayMode * mode); | |
36 static void WIN32_VideoQuit(_THIS); | |
37 | |
38 /* WIN32 driver bootstrap functions */ | |
39 | |
40 static int | |
41 WIN32_Available(void) | |
42 { | |
43 return (1); | |
44 } | |
45 | |
46 static void | |
47 WIN32_DeleteDevice(SDL_VideoDevice * device) | |
48 { | |
49 SDL_free(device->hidden); | |
50 SDL_free(device); | |
51 } | |
52 | |
53 static SDL_VideoDevice * | |
54 WIN32_CreateDevice(int devindex) | |
55 { | |
56 SDL_VideoDevice *device; | |
57 | |
58 /* Initialize all variables that we clean on shutdown */ | |
59 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); | |
60 if (device) { | |
61 SDL_memset(device, 0, (sizeof *device)); | |
62 device->hidden = (struct SDL_PrivateVideoData *) | |
63 SDL_malloc((sizeof *device->hidden)); | |
64 } | |
65 if ((device == NULL) || (device->hidden == NULL)) { | |
66 SDL_OutOfMemory(); | |
67 if (device) { | |
68 SDL_free(device); | |
69 } | |
70 return (0); | |
71 } | |
72 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); | |
73 | |
74 /* Set the function pointers */ | |
75 device->VideoInit = WIN32_VideoInit; | |
76 device->SetDisplayMode = WIN32_SetDisplayMode; | |
77 device->VideoQuit = WIN32_VideoQuit; | |
78 device->PumpEvents = WIN32_PumpEvents; | |
79 | |
80 #undef CreateWindow | |
81 device->CreateWindow = WIN32_CreateWindow; | |
82 device->CreateWindowFrom = WIN32_CreateWindowFrom; | |
83 device->SetWindowTitle = WIN32_SetWindowTitle; | |
84 device->SetWindowPosition = WIN32_SetWindowPosition; | |
85 device->SetWindowSize = WIN32_SetWindowSize; | |
86 device->ShowWindow = WIN32_ShowWindow; | |
87 device->HideWindow = WIN32_HideWindow; | |
88 device->RaiseWindow = WIN32_RaiseWindow; | |
89 device->MaximizeWindow = WIN32_MaximizeWindow; | |
90 device->MinimizeWindow = WIN32_MinimizeWindow; | |
91 device->RestoreWindow = WIN32_RestoreWindow; | |
92 device->SetWindowGrab = WIN32_SetWindowGrab; | |
93 device->DestroyWindow = WIN32_DestroyWindow; | |
94 device->GetWindowWMInfo = WIN32_GetWindowWMInfo; | |
95 | |
96 device->free = WIN32_DeleteDevice; | |
97 | |
98 return device; | |
99 } | |
100 | |
101 VideoBootStrap WIN32_bootstrap = { | |
102 "win32", "SDL Win32/64 video driver", | |
103 WIN32_Available, WIN32_CreateDevice | |
104 }; | |
105 | |
106 | |
107 int | |
108 WIN32_VideoInit(_THIS) | |
109 { | |
110 SDL_DisplayMode mode; | |
111 | |
112 SDL_AddBasicVideoDisplay(NULL); | |
113 //SDL_AddRenderDriver(0, &SDL_WIN32_RenderDriver); | |
114 | |
115 SDL_zero(mode); | |
116 SDL_AddDisplayMode(0, &mode); | |
117 | |
118 /* We're done! */ | |
119 return 0; | |
120 } | |
121 | |
122 static int | |
123 WIN32_SetDisplayMode(_THIS, const SDL_DisplayMode * mode) | |
124 { | |
125 SDL_CurrentDisplay.current_mode = *mode; | |
126 return 0; | |
127 } | |
128 | |
129 void | |
130 WIN32_VideoQuit(_THIS) | |
131 { | |
132 } | |
133 | |
134 /* vim: set ts=4 sw=4 expandtab: */ |