Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.c @ 2328:91e601d9df8b
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
fixed is caused by clearing SDL_COPY_RLE_COLORKEY without setting SDL_COPY_RLE_DESIRED in SDL_UnRELSurface.
author | Bob Pendleton <bob@pendleton.com> |
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date | Fri, 14 Mar 2008 18:17:49 +0000 |
parents | dbc6d1893869 |
children | 38dfc890ee6b |
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2327:7b53a8401195 | 2328:91e601d9df8b |
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945 { | 945 { |
946 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; | 946 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
947 | 947 |
948 if (data) { | 948 if (data) { |
949 if (data->context) { | 949 if (data->context) { |
950 SDL_GL_MakeCurrent(0, NULL); | 950 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */ |
951 SDL_GL_DeleteContext(data->context); | 951 SDL_GL_DeleteContext(data->context); |
952 } | 952 } |
953 SDL_free(data); | 953 SDL_free(data); |
954 } | 954 } |
955 SDL_free(renderer); | 955 SDL_free(renderer); |