comparison include/SDL_timer.h @ 337:9154ec9ca3d2

Explicitly specify the SDL API calling convention (C by default)
author Sam Lantinga <slouken@libsdl.org>
date Thu, 11 Apr 2002 14:35:16 +0000
parents f6ffac90895c
children b8d311d90021
comparison
equal deleted inserted replaced
336:745873ea091f 337:9154ec9ca3d2
46 #define TIMER_RESOLUTION 10 /* Experimentally determined */ 46 #define TIMER_RESOLUTION 10 /* Experimentally determined */
47 47
48 /* Get the number of milliseconds since the SDL library initialization. 48 /* Get the number of milliseconds since the SDL library initialization.
49 * Note that this value wraps if the program runs for more than ~49 days. 49 * Note that this value wraps if the program runs for more than ~49 days.
50 */ 50 */
51 extern DECLSPEC Uint32 SDL_GetTicks(void); 51 extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
52 52
53 /* Wait a specified number of milliseconds before returning */ 53 /* Wait a specified number of milliseconds before returning */
54 extern DECLSPEC void SDL_Delay(Uint32 ms); 54 extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
55 55
56 /* Function prototype for the timer callback function */ 56 /* Function prototype for the timer callback function */
57 typedef Uint32 (*SDL_TimerCallback)(Uint32 interval); 57 typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
58 58
59 /* Set a callback to run after the specified number of milliseconds has 59 /* Set a callback to run after the specified number of milliseconds has
60 * elapsed. The callback function is passed the current timer interval 60 * elapsed. The callback function is passed the current timer interval
61 * and returns the next timer interval. If the returned value is the 61 * and returns the next timer interval. If the returned value is the
62 * same as the one passed in, the periodic alarm continues, otherwise a 62 * same as the one passed in, the periodic alarm continues, otherwise a
80 * Under UNIX, you should not use raise or use SIGALRM and this function 80 * Under UNIX, you should not use raise or use SIGALRM and this function
81 * in the same program, as it is implemented using setitimer(). You also 81 * in the same program, as it is implemented using setitimer(). You also
82 * should not use this function in multi-threaded applications as signals 82 * should not use this function in multi-threaded applications as signals
83 * to multi-threaded apps have undefined behavior in some implementations. 83 * to multi-threaded apps have undefined behavior in some implementations.
84 */ 84 */
85 extern DECLSPEC int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback); 85 extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
86 86
87 /* New timer API, supports multiple timers 87 /* New timer API, supports multiple timers
88 * Written by Stephane Peter <megastep@lokigames.com> 88 * Written by Stephane Peter <megastep@lokigames.com>
89 */ 89 */
90 90
92 * The callback function is passed the current timer interval and returns 92 * The callback function is passed the current timer interval and returns
93 * the next timer interval. If the returned value is the same as the one 93 * the next timer interval. If the returned value is the same as the one
94 * passed in, the periodic alarm continues, otherwise a new alarm is 94 * passed in, the periodic alarm continues, otherwise a new alarm is
95 * scheduled. If the callback returns 0, the periodic alarm is cancelled. 95 * scheduled. If the callback returns 0, the periodic alarm is cancelled.
96 */ 96 */
97 typedef Uint32 (*SDL_NewTimerCallback)(Uint32 interval, void *param); 97 typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
98 98
99 /* Definition of the timer ID type */ 99 /* Definition of the timer ID type */
100 typedef struct _SDL_TimerID *SDL_TimerID; 100 typedef struct _SDL_TimerID *SDL_TimerID;
101 101
102 /* Add a new timer to the pool of timers already running. 102 /* Add a new timer to the pool of timers already running.
103 Returns a timer ID, or NULL when an error occurs. 103 Returns a timer ID, or NULL when an error occurs.
104 */ 104 */
105 extern DECLSPEC SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param); 105 extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
106 106
107 /* Remove one of the multiple timers knowing its ID. 107 /* Remove one of the multiple timers knowing its ID.
108 * Returns a boolean value indicating success. 108 * Returns a boolean value indicating success.
109 */ 109 */
110 extern DECLSPEC SDL_bool SDL_RemoveTimer(SDL_TimerID t); 110 extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
111 111
112 /* Ends C function definitions when using C++ */ 112 /* Ends C function definitions when using C++ */
113 #ifdef __cplusplus 113 #ifdef __cplusplus
114 } 114 }
115 #endif 115 #endif