Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 1678:90bf530ced8e SDL-1.3
SDL_SetVideoMode() compiles now...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 14 Jun 2006 06:14:26 +0000 |
parents | 5e4c5e095925 |
children | 153477a6cc31 |
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1677:5e4c5e095925 | 1678:90bf530ced8e |
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1284 } | 1284 } |
1285 return 0; | 1285 return 0; |
1286 } | 1286 } |
1287 | 1287 |
1288 int | 1288 int |
1289 SDL_QueryTexturePixels(SDL_TextureID textureID, void **pixels, int *pitch) | |
1290 { | |
1291 SDL_Texture *texture = SDL_GetTextureFromID(textureID); | |
1292 SDL_Renderer *renderer; | |
1293 | |
1294 if (!texture) { | |
1295 return -1; | |
1296 } | |
1297 | |
1298 renderer = texture->renderer; | |
1299 if (!renderer->QueryTexturePixels) { | |
1300 return -1; | |
1301 } | |
1302 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch); | |
1303 } | |
1304 | |
1305 int | |
1289 SDL_UpdateTexture(SDL_TextureID textureID, SDL_Rect * rect, | 1306 SDL_UpdateTexture(SDL_TextureID textureID, SDL_Rect * rect, |
1290 const void *pixels, int pitch) | 1307 const void *pixels, int pitch) |
1291 { | 1308 { |
1292 SDL_Texture *texture = SDL_GetTextureFromID(textureID); | 1309 SDL_Texture *texture = SDL_GetTextureFromID(textureID); |
1293 SDL_Renderer *renderer; | 1310 SDL_Renderer *renderer; |