Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32events.c @ 1727:90a3e0fccb88 SDL-1.3
Started on the OpenGL API revamp.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 07 Jul 2006 10:29:16 +0000 |
parents | 6c63fc2bd986 |
children | fd65f12b6de6 |
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1726:18223b2ec68c | 1727:90a3e0fccb88 |
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812 0, 0); | 812 0, 0); |
813 } | 813 } |
814 } | 814 } |
815 return (0); | 815 return (0); |
816 | 816 |
817 /* We'll do our own drawing, prevent flicker */ | |
818 case WM_ERASEBKGND: | |
819 { | |
820 } | |
821 return (1); | |
822 | |
817 case WM_SYSCOMMAND: | 823 case WM_SYSCOMMAND: |
818 { | 824 { |
819 /* Don't start the screensaver or blank the monitor in fullscreen apps */ | 825 /* Don't start the screensaver or blank the monitor in fullscreen apps */ |
820 if ((wParam & 0xFFF0) == SC_SCREENSAVE || | 826 if ((wParam & 0xFFF0) == SC_SCREENSAVE || |
821 (wParam & 0xFFF0) == SC_MONITORPOWER) { | 827 (wParam & 0xFFF0) == SC_MONITORPOWER) { |