Mercurial > sdl-ios-xcode
comparison src/video/photon/SDL_photon.c @ 3383:90935231e9b6
Continue working on 2D support in Photon
author | Mike Gorchak <lestat@i.com.ua> |
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date | Sun, 11 Oct 2009 18:45:39 +0000 |
parents | dd105b317335 |
children | 04af265172f9 |
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3382:294fb5e6f301 | 3383:90935231e9b6 |
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815 | 815 |
816 /* Set initial window title */ | 816 /* Set initial window title */ |
817 if (window->title != NULL) { | 817 if (window->title != NULL) { |
818 PtSetArg(&winargs[winargc++], Pt_ARG_WINDOW_TITLE, window->title, 0); | 818 PtSetArg(&winargs[winargc++], Pt_ARG_WINDOW_TITLE, window->title, 0); |
819 } else { | 819 } else { |
820 PtSetArg(&winargs[winargc++], Pt_ARG_WINDOW_TITLE, "", 0); | 820 PtSetArg(&winargs[winargc++], Pt_ARG_WINDOW_TITLE, "SDL unnamed application", 0); |
821 } | 821 } |
822 | 822 |
823 /* TODO: handle SDL_WINDOW_INPUT_GRABBED */ | 823 /* TODO: handle SDL_WINDOW_INPUT_GRABBED */ |
824 | 824 |
825 /* Disable default window filling on redraw */ | 825 /* Disable default window filling on redraw */ |