Mercurial > sdl-ios-xcode
comparison src/video/uikit/SDL_uikitopenglview.h @ 2454:907b96da7969 gsoc2008_iphone
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author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Sat, 16 Aug 2008 00:19:07 +0000 |
parents | e9a1eed243c9 |
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2453:ac67f7719ba8 | 2454:907b96da7969 |
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24 #import <OpenGLES/EAGL.h> | 24 #import <OpenGLES/EAGL.h> |
25 #import <OpenGLES/ES1/gl.h> | 25 #import <OpenGLES/ES1/gl.h> |
26 #import <OpenGLES/ES1/glext.h> | 26 #import <OpenGLES/ES1/glext.h> |
27 #import "SDL_uikitview.h" | 27 #import "SDL_uikitview.h" |
28 /* | 28 /* |
29 This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass. | 29 This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass. |
30 The view content is basically an EAGL surface you render your OpenGL scene into. | 30 The view content is basically an EAGL surface you render your OpenGL scene into. |
31 Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel. | 31 Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel. |
32 */ | 32 */ |
33 @interface SDL_uikitopenglview : SDL_uikitview { | 33 @interface SDL_uikitopenglview : SDL_uikitview { |
34 | 34 |
35 @private | 35 @private |
36 /* The pixel dimensions of the backbuffer */ | 36 /* The pixel dimensions of the backbuffer */ |