comparison src/video/cocoa/SDL_cocoawindow.m @ 3509:8fde6aeb58df

Changed so that it's obvious that the two code blocks are related.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Dec 2009 07:25:06 +0000
parents a12068b6f44f
children e7eec78e4b92
comparison
equal deleted inserted replaced
3508:a12068b6f44f 3509:8fde6aeb58df
241 NSRect rect = CGDisplayBounds(_data->display); 241 NSRect rect = CGDisplayBounds(_data->display);
242 242
243 point.x = point.x - rect.origin.x; 243 point.x = point.x - rect.origin.x;
244 point.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - point.y - rect.origin.y; 244 point.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - point.y - rect.origin.y;
245 } else { 245 } else {
246 point.x -= window->x; 246 point.x = point.x - window->x;
247 point.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - point.y - window->y; 247 point.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - point.y - window->y;
248 } 248 }
249 if ( point.x < 0 || point.x >= window->w || 249 if ( point.x < 0 || point.x >= window->w ||
250 point.y < 0 || point.y >= window->h ) { 250 point.y < 0 || point.y >= window->h ) {
251 if (mouse->focus != 0) { 251 if (mouse->focus != 0) {