Mercurial > sdl-ios-xcode
comparison include/SDL_haptic.h @ 2488:8e2bdbccf7ff gsoc2008_force_feedback
Added SDL_HapticUpdateEffect().
author | Edgar Simo <bobbens@gmail.com> |
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date | Tue, 01 Jul 2008 18:35:05 +0000 |
parents | 4c8e25ef2d97 |
children | 96adc8025331 |
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2487:4c8e25ef2d97 | 2488:8e2bdbccf7ff |
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239 * Returns the id of the effect on success, -1 on failure. | 239 * Returns the id of the effect on success, -1 on failure. |
240 */ | 240 */ |
241 extern DECLSPEC int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect); | 241 extern DECLSPEC int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect); |
242 | 242 |
243 /* | 243 /* |
244 * Uploads an effect. Can be used dynamically, although behaviour when | |
245 * dynamically changing direction may be strange. Specifically the effect | |
246 * may reupload itself and start playing from the start. You cannot change | |
247 * the type either when running UpdateEffect. | |
248 * | |
249 * Returns the id of the effect on success, -1 on failure. | |
250 */ | |
251 extern DECLSPEC int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data); | |
252 | |
253 /* | |
244 * Runs the haptic effect on it's assosciated haptic device. | 254 * Runs the haptic effect on it's assosciated haptic device. |
245 * | 255 * |
246 * Returns 0 on success or -1 on failure. | 256 * Returns 0 on success or -1 on failure. |
247 */ | 257 */ |
248 extern DECLSPEC int SDL_HapticRunEffect(SDL_Haptic * haptic, int effect); | 258 extern DECLSPEC int SDL_HapticRunEffect(SDL_Haptic * haptic, int effect); |