Mercurial > sdl-ios-xcode
comparison src/SDL_compat.c @ 1735:8dd28c4ef746 SDL-1.3
SDL_Rect now uses int for position and size.
Added a few more rectangle functions.
Added a dirty rectangle list implementation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 07:34:50 +0000 |
parents | f7c667ded87d |
children |
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1734:f7c667ded87d | 1735:8dd28c4ef746 |
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305 } | 305 } |
306 | 306 |
307 SDL_Surface * | 307 SDL_Surface * |
308 SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) | 308 SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) |
309 { | 309 { |
310 SDL_EventFilter filter; | |
311 void *filterparam; | |
312 const SDL_DisplayMode *desktop_mode; | 310 const SDL_DisplayMode *desktop_mode; |
313 SDL_DisplayMode mode; | 311 SDL_DisplayMode mode; |
314 int window_x = SDL_WINDOWPOS_UNDEFINED; | 312 int window_x = SDL_WINDOWPOS_UNDEFINED; |
315 int window_y = SDL_WINDOWPOS_UNDEFINED; | 313 int window_y = SDL_WINDOWPOS_UNDEFINED; |
316 Uint32 window_flags; | 314 Uint32 window_flags; |