Mercurial > sdl-ios-xcode
comparison src/video/svga/SDL_svgavideo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 0ca607a5d173 |
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1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
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255 if ( SVGA_initkeymaps(keyboard) < 0 ) { | 255 if ( SVGA_initkeymaps(keyboard) < 0 ) { |
256 return(-1); | 256 return(-1); |
257 } | 257 } |
258 keyboard_seteventhandler(SVGA_keyboardcallback); | 258 keyboard_seteventhandler(SVGA_keyboardcallback); |
259 | 259 |
260 /* Determine the current screen size */ | |
261 this->info.current_w = 0; | |
262 this->info.current_h = 0; | |
263 | |
260 /* Determine the screen depth (use default 8-bit depth) */ | 264 /* Determine the screen depth (use default 8-bit depth) */ |
261 vformat->BitsPerPixel = 8; | 265 vformat->BitsPerPixel = 8; |
262 | 266 |
263 /* Enumerate the available fullscreen modes */ | 267 /* Enumerate the available fullscreen modes */ |
264 total_modes = 0; | 268 total_modes = 0; |