Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsvideo.h @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
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