Mercurial > sdl-ios-xcode
comparison src/video/picogui/SDL_pgvideo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
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164 PG_WP_SIDE, PG_S_ALL, | 164 PG_WP_SIDE, PG_S_ALL, |
165 0); | 165 0); |
166 | 166 |
167 PG_InitEvents(this); | 167 PG_InitEvents(this); |
168 | 168 |
169 /* Determine the current screen size */ | |
170 this->info.current_w = this->hidden->mi.lxres; | |
171 this->info.current_h = this->hidden->mi.lyres; | |
172 | |
169 /* Determine the screen depth. | 173 /* Determine the screen depth. |
170 * We change this during the SDL_SetVideoMode implementation... | 174 * We change this during the SDL_SetVideoMode implementation... |
171 * Round up to the nearest Bytes per pixel | 175 * Round up to the nearest Bytes per pixel |
172 */ | 176 */ |
173 vformat->BitsPerPixel = this->hidden->mi.bpp; | 177 vformat->BitsPerPixel = this->hidden->mi.bpp; |