Mercurial > sdl-ios-xcode
comparison src/video/fbcon/SDL_fbvideo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 980d2a0dc2a3 |
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1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
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634 } | 634 } |
635 } | 635 } |
636 } | 636 } |
637 | 637 |
638 /* Fill in our hardware acceleration capabilities */ | 638 /* Fill in our hardware acceleration capabilities */ |
639 this->info.current_w = current_w; | |
640 this->info.current_h = current_h; | |
639 this->info.wm_available = 0; | 641 this->info.wm_available = 0; |
640 this->info.hw_available = 1; | 642 this->info.hw_available = 1; |
641 this->info.video_mem = finfo.smem_len/1024; | 643 this->info.video_mem = finfo.smem_len/1024; |
642 if ( mapped_io ) { | 644 if ( mapped_io ) { |
643 switch (finfo.accel) { | 645 switch (finfo.accel) { |