Mercurial > sdl-ios-xcode
comparison src/video/bwindow/SDL_sysvideo.cc @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | 376665398b25 |
children | 3a8920cc822b |
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1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
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273 /* It is important that this be created after SDL_InitBeApp() */ | 273 /* It is important that this be created after SDL_InitBeApp() */ |
274 BScreen bscreen; | 274 BScreen bscreen; |
275 | 275 |
276 /* Save the current display mode */ | 276 /* Save the current display mode */ |
277 bscreen.GetMode(&saved_mode); | 277 bscreen.GetMode(&saved_mode); |
278 _this->info.current_w = saved_mode.virtual_width; | |
279 _this->info.current_h = saved_mode.virtual_height; | |
278 | 280 |
279 /* Determine the screen depth */ | 281 /* Determine the screen depth */ |
280 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace()); | 282 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace()); |
281 if ( vformat->BitsPerPixel == 0 ) { | 283 if ( vformat->BitsPerPixel == 0 ) { |
282 SDL_SetError("Unknown BScreen colorspace: 0x%x", | 284 SDL_SetError("Unknown BScreen colorspace: 0x%x", |