comparison src/video/bwindow/SDL_sysvideo.cc @ 1545:8d9bb0cf2c2a

Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set. SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 15 Mar 2006 17:46:41 +0000
parents 376665398b25
children 3a8920cc822b
comparison
equal deleted inserted replaced
1544:ab1e4c41ab71 1545:8d9bb0cf2c2a
273 /* It is important that this be created after SDL_InitBeApp() */ 273 /* It is important that this be created after SDL_InitBeApp() */
274 BScreen bscreen; 274 BScreen bscreen;
275 275
276 /* Save the current display mode */ 276 /* Save the current display mode */
277 bscreen.GetMode(&saved_mode); 277 bscreen.GetMode(&saved_mode);
278 _this->info.current_w = saved_mode.virtual_width;
279 _this->info.current_h = saved_mode.virtual_height;
278 280
279 /* Determine the screen depth */ 281 /* Determine the screen depth */
280 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace()); 282 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace());
281 if ( vformat->BitsPerPixel == 0 ) { 283 if ( vformat->BitsPerPixel == 0 ) {
282 SDL_SetError("Unknown BScreen colorspace: 0x%x", 284 SDL_SetError("Unknown BScreen colorspace: 0x%x",