Mercurial > sdl-ios-xcode
comparison src/audio/SDL_wave.h @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 14717b52abc0 |
comparison
equal
deleted
inserted
replaced
1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
---|