Mercurial > sdl-ios-xcode
comparison test/testsprite.c @ 2790:8c9fa61a521c
Both testsprite and testsprite2 use a grey background
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 26 Nov 2008 15:52:00 +0000 |
parents | 6bacfecbf27e |
children | c2d9b1aff59f |
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2789:985001797115 | 2790:8c9fa61a521c |
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245 while (!velocities[i].x && !velocities[i].y) { | 245 while (!velocities[i].x && !velocities[i].y) { |
246 velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED; | 246 velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED; |
247 velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED; | 247 velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED; |
248 } | 248 } |
249 } | 249 } |
250 background = SDL_MapRGB(screen->format, 0x00, 0x00, 0x00); | 250 background = SDL_MapRGB(screen->format, 0xA0, 0xA0, 0xA0); |
251 | 251 |
252 /* Print out information about our surfaces */ | 252 /* Print out information about our surfaces */ |
253 printf("Screen is at %d bits per pixel\n", screen->format->BitsPerPixel); | 253 printf("Screen is at %d bits per pixel\n", screen->format->BitsPerPixel); |
254 if ((screen->flags & SDL_HWSURFACE) == SDL_HWSURFACE) { | 254 if ((screen->flags & SDL_HWSURFACE) == SDL_HWSURFACE) { |
255 printf("Screen is in video memory\n"); | 255 printf("Screen is in video memory\n"); |