comparison include/SDL_config_win32.h @ 3469:8c5fb2a3b11d

RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
author Mike Gorchak <lestat@i.com.ua>
date Sat, 21 Nov 2009 06:17:50 +0000
parents 5db962a9a991
children 7f743e9b0b5b
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3468:789b97008d8a 3469:8c5fb2a3b11d