comparison README.MiNT @ 1087:8c44005e0979

Document IKBD hardware problem with mouse buttons and joystick fire buttons
author Patrice Mandin <patmandin@gmail.com>
date Fri, 01 Jul 2005 15:39:23 +0000
parents 9f8aa754622b
children f10892fa2e48
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1086:93207759e065 1087:8c44005e0979
127 On such a port, you can only use a joypad OR 1 or 2 joysticks OR 127 On such a port, you can only use a joypad OR 1 or 2 joysticks OR
128 a lightpen OR an analog paddle. You must disable joypad before 128 a lightpen OR an analog paddle. You must disable joypad before
129 setting another controller. 129 setting another controller.
130 130
131 The second joystick port on IKBD is used by the mouse, so not usable. 131 The second joystick port on IKBD is used by the mouse, so not usable.
132 Another problem with the IKBD: mouse buttons and joystick fire buttons
133 are wired together at the hardware level, it means:
134 port 0 port 0 port 1
135 mouse left button = joystick fire 0 = joystick fire 1
136 mouse right button = joystick fire 1 = joystick fire 0
132 137
133 Descriptions of joysticks/joypads: 138 Descriptions of joysticks/joypads:
134 - Joypads: 1 hat, 17 buttons (Atari Jaguar console-like). 139 - Joypads: 1 hat, 17 buttons (Atari Jaguar console-like).
135 - Joysticks: 1 hat, 1 button. 140 - Joysticks: 1 hat, 1 button.
136 - Lightpen, analog paddles: 2 axis, 2 buttons. The 2 buttons are those 141 - Lightpen, analog paddles: 2 axis, 2 buttons. The 2 buttons are those