Mercurial > sdl-ios-xcode
comparison src/events/SDL_mouse.c @ 3176:8c12052ddc7b
make sure that mouse.z == 0 until it is used.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Tue, 09 Jun 2009 03:27:48 +0000 |
parents | 8f3fd508734b |
children | 9b34679fda8b |
comparison
equal
deleted
inserted
replaced
3175:e6c113f1ea43 | 3176:8c12052ddc7b |
---|---|
462 event.motion.type = SDL_MOUSEMOTION; | 462 event.motion.type = SDL_MOUSEMOTION; |
463 event.motion.which = (Uint8) index; | 463 event.motion.which = (Uint8) index; |
464 event.motion.state = mouse->buttonstate; | 464 event.motion.state = mouse->buttonstate; |
465 event.motion.x = mouse->x; | 465 event.motion.x = mouse->x; |
466 event.motion.y = mouse->y; | 466 event.motion.y = mouse->y; |
467 event.motion.z = mouse->z; | |
467 event.motion.pressure = mouse->pressure; | 468 event.motion.pressure = mouse->pressure; |
468 event.motion.xrel = xrel; | 469 event.motion.xrel = xrel; |
469 event.motion.yrel = yrel; | 470 event.motion.yrel = yrel; |
470 event.motion.windowID = mouse->focus; | 471 event.motion.windowID = mouse->focus; |
471 event.motion.pressure_max = mouse->pressure_max; | 472 event.motion.pressure_max = mouse->pressure_max; |