comparison test/testsprite.c @ 663:8bedd6d61642

Date: Sat, 2 Aug 2003 16:22:51 +0300 From: "Mike Gorchak" Subject: New patches for QNX6 Here my patches for the SDL/QNX: QNXSDL.diff - diff to non-QNX related sources: - updated BUGS file, I think QNX6 is now will be officially supported - configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6. - SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's. - SDL_sysaudio.h - the same. - SDL_nto_audio.c - the same. - SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported. - testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode. sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) : + Added stub for support hide/unhide window event + Added full YUV overlays support. + Added window maximize support. + Added mouse wheel events. + Added support for some specific key codes in Unicode mode (like ESC). + Added more checks to the all memory allocation code. + Added SDL_DOUBLEBUF support in all fullscreen modes. + Added fallback to window mode, if desired fullscreen mode is not supported. + Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions. + Added resizable window support without caption. ! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0. ! Fixed bug in the event handler code. Events has not been passed to the window widget handler. ! Fixed codes for Win keys (Super/Hyper/Menu). ! Fixed memory leak, when deallocation palette. ! Fixed palette emulation code bugs. ! Fixed fullscreen and hwsurface handling. ! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly. - Removed all printfs in code, now SDL_SetError used instead of them. - Disabled ToggleFullScreen function. README.QNX - updated README.QNX file. Added much more issues.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 04 Aug 2003 00:52:42 +0000
parents f00ccf8d8edc
children b14fdadd8311
comparison
equal deleted inserted replaced
662:66c02f83f5bf 663:8bedd6d61642
52 return(0); 52 return(0);
53 } 53 }
54 54
55 void MoveSprites(SDL_Surface *screen, Uint32 background) 55 void MoveSprites(SDL_Surface *screen, Uint32 background)
56 { 56 {
57 #if DEBUG_FLIP
58 static int t = 0;
59 #endif
60
61 int i, nupdates; 57 int i, nupdates;
62 SDL_Rect area, *position, *velocity; 58 SDL_Rect area, *position, *velocity;
63 59
64 nupdates = 0; 60 nupdates = 0;
65 /* Erase all the sprites if necessary */ 61 /* Erase all the sprites if necessary */
88 sprite_rects[nupdates++] = area; 84 sprite_rects[nupdates++] = area;
89 } 85 }
90 86
91 #if DEBUG_FLIP 87 #if DEBUG_FLIP
92 { 88 {
93 Uint32 color = SDL_MapRGB (screen->format, 255, 0, 0); 89 if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
94 SDL_Rect r; 90 static int t = 0;
95 r.x = (sin((float)t * 2 * 3.1459) + 1.0) / 2.0 * (screen->w-20); 91
96 r.y = 0; 92 Uint32 color = SDL_MapRGB (screen->format, 255, 0, 0);
97 r.w = 20; 93 SDL_Rect r;
98 r.h = screen->h; 94 r.x = (sin((float)t * 2 * 3.1459) + 1.0) / 2.0 * (screen->w-20);
95 r.y = 0;
96 r.w = 20;
97 r.h = screen->h;
99 98
100 SDL_FillRect (screen, &r, color); 99 SDL_FillRect (screen, &r, color);
101 t+=2; 100 t+=2;
101 }
102 } 102 }
103 #endif 103 #endif
104 104
105 /* Update the screen! */ 105 /* Update the screen! */
106 if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { 106 if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {