Mercurial > sdl-ios-xcode
comparison BUGS @ 663:8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak"
Subject: New patches for QNX6
Here my patches for the SDL/QNX:
QNXSDL.diff - diff to non-QNX related sources:
- updated BUGS file, I think QNX6 is now will be officially supported
- configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6.
- SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's.
- SDL_sysaudio.h - the same.
- SDL_nto_audio.c - the same.
- SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported.
- testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode.
sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) :
+ Added stub for support hide/unhide window event
+ Added full YUV overlays support.
+ Added window maximize support.
+ Added mouse wheel events.
+ Added support for some specific key codes in Unicode mode (like ESC).
+ Added more checks to the all memory allocation code.
+ Added SDL_DOUBLEBUF support in all fullscreen modes.
+ Added fallback to window mode, if desired fullscreen mode is not supported.
+ Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions.
+ Added resizable window support without caption.
! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0.
! Fixed bug in the event handler code. Events has not been passed to the window widget handler.
! Fixed codes for Win keys (Super/Hyper/Menu).
! Fixed memory leak, when deallocation palette.
! Fixed palette emulation code bugs.
! Fixed fullscreen and hwsurface handling.
! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly.
- Removed all printfs in code, now SDL_SetError used instead of them.
- Disabled ToggleFullScreen function.
README.QNX - updated README.QNX file. Added much more issues.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 04 Aug 2003 00:52:42 +0000 |
parents | 8e3ce997621c |
children | 04dd6c6d7c30 |
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662:66c02f83f5bf | 663:8bedd6d61642 |
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139 | 139 |
140 Joystick, OpenGL and cdrom is not supported (think about cdrom in a cell phone:-). | 140 Joystick, OpenGL and cdrom is not supported (think about cdrom in a cell phone:-). |
141 | 141 |
142 No console output screen. Printing to stdout do not have any effect. | 142 No console output screen. Printing to stdout do not have any effect. |
143 | 143 |
144 QNX: | |
145 Fullscreen switch doesn't work correctly. | |
146 | |
147 | |
144 OpenBSD: -= NOT YET SUPPORTED =- | 148 OpenBSD: -= NOT YET SUPPORTED =- |
145 This is reported to work, but I haven't verified this. | 149 This is reported to work, but I haven't verified this. |
146 | 150 |
147 Wide UNICODE character input (Kanji, etc.) is not yet supported. | 151 Wide UNICODE character input (Kanji, etc.) is not yet supported. |
148 It requires handling of keyboard mapping events and using the XIM | 152 It requires handling of keyboard mapping events and using the XIM |
181 | 185 |
182 The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de | 186 The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de |
183 More information on this port is available at: | 187 More information on this port is available at: |
184 http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/ | 188 http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/ |
185 | 189 |
186 QNX: -= NOT YET SUPPORTED =- | |
187 Only static libraries are being made, no shared ones. | |
188 | |
189 The only hardware surface is the primary view surface. | |
190 | |
191 Fullscreen doesn't display correctly. | |
192 | |
193 AmigaOS: -= NOT YET SUPPORTED =- | 190 AmigaOS: -= NOT YET SUPPORTED =- |
194 The OpenGL support isn't implemented yet. | 191 The OpenGL support isn't implemented yet. |
195 | 192 |
196 SDL_WM_GrabInput() is not implemented. | 193 SDL_WM_GrabInput() is not implemented. |
197 Does anyone know how to do this? SDL_WM_GrabInput() is designed | 194 Does anyone know how to do this? SDL_WM_GrabInput() is designed |