Mercurial > sdl-ios-xcode
comparison src/video/uikit/SDL_uikitvideo.m @ 5056:8b7988f42fcb
Added the ability to get the UIKit window through the SDL API.
You can also do this through the native API:
UIWindow *window = [[UIApplication sharedApplication] keyWindow];
Also needed to name the union for events and window info.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 20 Jan 2011 16:05:59 -0800 |
parents | 8b03a20b320f |
children | 7b7da52e8775 |
comparison
equal
deleted
inserted
replaced
5055:2936fc46b015 | 5056:8b7988f42fcb |
---|---|
85 device->GetDisplayModes = UIKit_GetDisplayModes; | 85 device->GetDisplayModes = UIKit_GetDisplayModes; |
86 device->SetDisplayMode = UIKit_SetDisplayMode; | 86 device->SetDisplayMode = UIKit_SetDisplayMode; |
87 device->PumpEvents = UIKit_PumpEvents; | 87 device->PumpEvents = UIKit_PumpEvents; |
88 device->CreateWindow = UIKit_CreateWindow; | 88 device->CreateWindow = UIKit_CreateWindow; |
89 device->DestroyWindow = UIKit_DestroyWindow; | 89 device->DestroyWindow = UIKit_DestroyWindow; |
90 device->GetWindowWMInfo = UIKit_GetWindowWMInfo; | |
90 | 91 |
91 | 92 |
92 /* OpenGL (ES) functions */ | 93 /* OpenGL (ES) functions */ |
93 device->GL_MakeCurrent = UIKit_GL_MakeCurrent; | 94 device->GL_MakeCurrent = UIKit_GL_MakeCurrent; |
94 device->GL_SwapWindow = UIKit_GL_SwapWindow; | 95 device->GL_SwapWindow = UIKit_GL_SwapWindow; |