Mercurial > sdl-ios-xcode
comparison src/audio/macosx/SDL_coreaudio.c @ 3637:8a46b3eab813
Since we're not using the CoreAudio HAL now, we don't need to use EnableIO.
I think that's how it works.
Fixes failure to open audio device on Mac OS X.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 11 Jan 2010 07:45:34 +0000 |
parents | e474a820daeb |
children | f7b03b6838cb |
comparison
equal
deleted
inserted
replaced
3636:e474a820daeb | 3637:8a46b3eab813 |
---|---|
418 { | 418 { |
419 OSStatus result = noErr; | 419 OSStatus result = noErr; |
420 AURenderCallbackStruct callback; | 420 AURenderCallbackStruct callback; |
421 ComponentDescription desc; | 421 ComponentDescription desc; |
422 Component comp = NULL; | 422 Component comp = NULL; |
423 UInt32 enableIO = 0; | |
424 const AudioUnitElement output_bus = 0; | 423 const AudioUnitElement output_bus = 0; |
425 const AudioUnitElement input_bus = 1; | 424 const AudioUnitElement input_bus = 1; |
426 const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); | 425 const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); |
427 const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : | 426 const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : |
428 kAudioUnitScope_Input); | 427 kAudioUnitScope_Input); |
446 /* Open & initialize the audio unit */ | 445 /* Open & initialize the audio unit */ |
447 result = OpenAComponent(comp, &this->hidden->audioUnit); | 446 result = OpenAComponent(comp, &this->hidden->audioUnit); |
448 CHECK_RESULT("OpenAComponent"); | 447 CHECK_RESULT("OpenAComponent"); |
449 | 448 |
450 this->hidden->audioUnitOpened = 1; | 449 this->hidden->audioUnitOpened = 1; |
451 | |
452 // !!! FIXME: this is wrong? | |
453 enableIO = ((iscapture) ? 1 : 0); | |
454 result = AudioUnitSetProperty(this->hidden->audioUnit, | |
455 kAudioOutputUnitProperty_EnableIO, | |
456 kAudioUnitScope_Input, input_bus, | |
457 &enableIO, sizeof(enableIO)); | |
458 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO input)"); | |
459 | |
460 // !!! FIXME: this is wrong? | |
461 enableIO = ((iscapture) ? 0 : 1); | |
462 result = AudioUnitSetProperty(this->hidden->audioUnit, | |
463 kAudioOutputUnitProperty_EnableIO, | |
464 kAudioUnitScope_Output, output_bus, | |
465 &enableIO, sizeof(enableIO)); | |
466 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO output)"); | |
467 | 450 |
468 result = AudioUnitSetProperty(this->hidden->audioUnit, | 451 result = AudioUnitSetProperty(this->hidden->audioUnit, |
469 kAudioOutputUnitProperty_CurrentDevice, | 452 kAudioOutputUnitProperty_CurrentDevice, |
470 kAudioUnitScope_Global, 0, | 453 kAudioUnitScope_Global, 0, |
471 &this->hidden->deviceID, | 454 &this->hidden->deviceID, |