Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 450:8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 19 Aug 2002 17:58:08 +0000 |
parents | 80a35d43a58f |
children | 6961e1c84e76 |
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449:8a687496061f | 450:8a43e0cbf02f |
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213 SDL_GL_DEPTH_SIZE, | 213 SDL_GL_DEPTH_SIZE, |
214 SDL_GL_STENCIL_SIZE, | 214 SDL_GL_STENCIL_SIZE, |
215 SDL_GL_ACCUM_RED_SIZE, | 215 SDL_GL_ACCUM_RED_SIZE, |
216 SDL_GL_ACCUM_GREEN_SIZE, | 216 SDL_GL_ACCUM_GREEN_SIZE, |
217 SDL_GL_ACCUM_BLUE_SIZE, | 217 SDL_GL_ACCUM_BLUE_SIZE, |
218 SDL_GL_ACCUM_ALPHA_SIZE | 218 SDL_GL_ACCUM_ALPHA_SIZE, |
219 SDL_GL_STEREO | |
219 } SDL_GLattr; | 220 } SDL_GLattr; |
220 | 221 |
221 /* flags for SDL_SetPalette() */ | 222 /* flags for SDL_SetPalette() */ |
222 #define SDL_LOGPAL 0x01 | 223 #define SDL_LOGPAL 0x01 |
223 #define SDL_PHYSPAL 0x02 | 224 #define SDL_PHYSPAL 0x02 |