Mercurial > sdl-ios-xcode
comparison docs.html @ 450:8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 19 Aug 2002 17:58:08 +0000 |
parents | 92328a8635fe |
children | 24edec3cafe4 |
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449:8a687496061f | 450:8a43e0cbf02f |
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14 | 14 |
15 <H2> | 15 <H2> |
16 Major changes since SDL 1.0.0: | 16 Major changes since SDL 1.0.0: |
17 </H2> | 17 </H2> |
18 <UL> | 18 <UL> |
19 <LI> 1.2.5: Added SDL_GL_STEREO for stereoscopic OpenGL contexts | |
19 <LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3 | 20 <LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3 |
20 <LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!) | 21 <LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!) |
21 <LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha | 22 <LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha |
22 <LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows | 23 <LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows |
23 <LI> 1.2.5: Added support for Qtopia on embedded systems (thanks David!) | 24 <LI> 1.2.5: Added support for Qtopia on embedded systems (thanks David!) |