Mercurial > sdl-ios-xcode
comparison build-scripts/fatbuild.sh @ 1920:8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
OpenGL renderer in progress
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 08:33:18 +0000 |
parents | 50e9cca3fe7b |
children | 9b7c0ff4977f 9e454eb693a5 |
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1919:00816063b9c9 | 1920:8a162bfdc838 |
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