Mercurial > sdl-ios-xcode
comparison README.MiNT @ 1920:8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
OpenGL renderer in progress
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 08:33:18 +0000 |
parents | 2405517b5eab |
children | 6dbe2a67b23b 28db418c7573 |
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1919:00816063b9c9 | 1920:8a162bfdc838 |
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