Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 4876:876f97bc7275
Documentation clarification
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Aug 2010 22:12:59 -0700 |
parents | 22ce07e8e824 |
children | f191762fb5c6 |
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4875:22ce07e8e824 | 4876:876f97bc7275 |
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1162 * \return 0 on success, or -1 if there is no rendering context current. | 1162 * \return 0 on success, or -1 if there is no rendering context current. |
1163 */ | 1163 */ |
1164 extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(int x, int y); | 1164 extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(int x, int y); |
1165 | 1165 |
1166 /** | 1166 /** |
1167 * \brief Draw some number of points on the current rendering target. | 1167 * \brief Draw multiple points on the current rendering target. |
1168 * | 1168 * |
1169 * \param points The points to draw | 1169 * \param points The points to draw |
1170 * \param count The number of points to draw | 1170 * \param count The number of points to draw |
1171 * | 1171 * |
1172 * \return 0 on success, or -1 if there is no rendering context current. | 1172 * \return 0 on success, or -1 if there is no rendering context current. |