Mercurial > sdl-ios-xcode
comparison src/events/SDL_windowevents.c @ 1731:875c3cf1a12c SDL-1.3
SDL_PushEvent() calls the event filter code, and has a return value to tell
whether or not the event was actually pushed.
SDL_GetEventFilter() now returns an SDL_bool instead of the filter function.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 08 Jul 2006 20:07:08 +0000 |
parents | 6c63fc2bd986 |
children | 0b1070f2f94d |
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1730:e70477157db9 | 1731:875c3cf1a12c |
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112 event.type = SDL_WINDOWEVENT; | 112 event.type = SDL_WINDOWEVENT; |
113 event.window.event = windowevent; | 113 event.window.event = windowevent; |
114 event.window.data1 = data1; | 114 event.window.data1 = data1; |
115 event.window.data2 = data2; | 115 event.window.data2 = data2; |
116 event.window.windowID = windowID; | 116 event.window.windowID = windowID; |
117 if ((SDL_EventOK == NULL) | 117 posted = (SDL_PushEvent(&event) > 0); |
118 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { | |
119 posted = 1; | |
120 SDL_PushEvent(&event); | |
121 } | |
122 } | 118 } |
123 return (posted); | 119 return (posted); |
124 } | 120 } |
125 | 121 |
126 /* vi: set ts=4 sw=4 expandtab: */ | 122 /* vi: set ts=4 sw=4 expandtab: */ |