Mercurial > sdl-ios-xcode
comparison src/video/SDL_surface.c @ 1251:86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
updated project files, VS2005 support, VGA mode, more device support, etc,
etc, etc.
Fixes Bugzilla #47 and #28.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 19 Jan 2006 08:43:00 +0000 |
parents | 91569ec25acd |
children | c9b51268668f |
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1250:a4d515d0fc3a | 1251:86d0d01290ea |
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36 #include "SDL_blit.h" | 36 #include "SDL_blit.h" |
37 #include "SDL_RLEaccel_c.h" | 37 #include "SDL_RLEaccel_c.h" |
38 #include "SDL_pixels_c.h" | 38 #include "SDL_pixels_c.h" |
39 #include "SDL_memops.h" | 39 #include "SDL_memops.h" |
40 #include "SDL_leaks.h" | 40 #include "SDL_leaks.h" |
41 | |
41 | 42 |
42 /* Public routines */ | 43 /* Public routines */ |
43 /* | 44 /* |
44 * Create an empty RGB surface of the appropriate depth | 45 * Create an empty RGB surface of the appropriate depth |
45 */ | 46 */ |