Mercurial > sdl-ios-xcode
comparison README.WinCE @ 1251:86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
updated project files, VS2005 support, VGA mode, more device support, etc,
etc, etc.
Fixes Bugzilla #47 and #28.
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 19 Jan 2006 08:43:00 +0000 |
parents | a6fa62b1be09 |
children |
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1250:a4d515d0fc3a | 1251:86d0d01290ea |
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1 | 1 |
2 Project files for embedded Visual C++ 4.0 can be found in VisualCE.zip | 2 Project files for embedded Visual C++ 3.0, 4.0 and |
3 Visual Studio 2005 can be found in VisualCE.zip | |
4 | |
5 SDL supports GAPI and WinDib output for Windows CE. | |
6 | |
7 GAPI driver supports: | |
8 | |
9 - all possible WinCE devices (Pocket PC, Smartphones, HPC) | |
10 with different orientations of video memory and resolutions. | |
11 - 4, 8 and 16 bpp devices | |
12 - special handling of 8bpp on 8bpp devices | |
13 - VGA mode, you can even switch between VGA and GAPI in runtime | |
14 (between 240x320 and 480x640 for example). On VGA devices you can | |
15 use either GAPI or VGA. | |
16 - Landscape mode and automatic rotation of buttons and stylus coordinates. | |
17 To enable landscape mode make width of video screen bigger than height. | |
18 For example: | |
19 SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN) | |
20 - WM2005 | |
21 - SDL_ListModes | |
3 | 22 |
4 NOTE: | 23 NOTE: |
5 There are several SDL features not available in the WinCE port of SDL. | 24 There are several SDL features not available in the WinCE port of SDL. |
6 | 25 |
7 - DirectX is not yet available | 26 - DirectX is not yet available |