Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzVideo.h @ 656:864e2d2a9a55
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 22 Jul 2003 15:33:28 +0000 |
parents | 7ec821f3cbd0 |
children | 74b4b9f9e5e1 |
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655:9c42ee1b7d77 | 656:864e2d2a9a55 |
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48 there is a hack around this that helps a bit | 48 there is a hack around this that helps a bit |
49 */ | 49 */ |
50 | 50 |
51 #include <Cocoa/Cocoa.h> | 51 #include <Cocoa/Cocoa.h> |
52 #include <OpenGL/OpenGL.h> | 52 #include <OpenGL/OpenGL.h> |
53 #include <OpenGL/gl.h> | |
54 #include <OpenGL/glext.h> | |
53 #include <Carbon/Carbon.h> | 55 #include <Carbon/Carbon.h> |
54 #include <QuickTime/QuickTime.h> | 56 #include <QuickTime/QuickTime.h> |
55 #include <IOKit/IOKitLib.h> /* For powersave handling */ | 57 #include <IOKit/IOKitLib.h> /* For powersave handling */ |
56 #include <pthread.h> | 58 #include <pthread.h> |
57 | 59 |