Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32events.c @ 3260:85bf3f297b5c
Kenneth Bull to SDL
I noticed in trunk/SDL/src/video/win32/SDL_win32events.c, in this code here...
... if the device handle isn't found in mice[], which it won't be if
the mouse was plugged in after SDL_Init, then you end up with an
uninitialized value in index, which is then passed to various
SDL_SendMouse* functions.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Sep 2009 16:04:44 +0000 |
parents | 83c87f2b2aab |
children | f43c8f688f77 |
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3259:22ac66da0765 | 3260:85bf3f297b5c |
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234 | 234 |
235 case WM_INPUT: /* mouse events */ | 235 case WM_INPUT: /* mouse events */ |
236 { | 236 { |
237 LPBYTE lpb; | 237 LPBYTE lpb; |
238 const RAWINPUTHEADER *header; | 238 const RAWINPUTHEADER *header; |
239 int index; | 239 int index = -1; |
240 int i; | 240 int i; |
241 int size = 0; | 241 int size = 0; |
242 const RAWMOUSE *raw_mouse = NULL; | 242 const RAWMOUSE *raw_mouse = NULL; |
243 POINT point; | 243 POINT point; |
244 USHORT flags; | 244 USHORT flags; |
258 for (i = 0; i < total_mice; ++i) { | 258 for (i = 0; i < total_mice; ++i) { |
259 if (mice[i] == header->hDevice) { | 259 if (mice[i] == header->hDevice) { |
260 index = i; | 260 index = i; |
261 break; | 261 break; |
262 } | 262 } |
263 } | |
264 if (index < 0) { | |
265 /* New mouse? Should we dynamically update mouse list? */ | |
266 return (0); | |
263 } | 267 } |
264 | 268 |
265 GetCursorPos(&point); | 269 GetCursorPos(&point); |
266 ScreenToClient(hwnd, &point); | 270 ScreenToClient(hwnd, &point); |
267 | 271 |