Mercurial > sdl-ios-xcode
comparison src/SDL.c @ 3976:8582c6a5ca16 SDL-1.2
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 25 Jun 2007 00:50:20 +0000 |
parents | e85e65aec22f |
children | a1b03ba2fcd0 |
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3975:e85e65aec22f | 3976:8582c6a5ca16 |
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52 static SDL_version version = | 52 static SDL_version version = |
53 { SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL }; | 53 { SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL }; |
54 | 54 |
55 /* The initialized subsystems */ | 55 /* The initialized subsystems */ |
56 static Uint32 SDL_initialized = 0; | 56 static Uint32 SDL_initialized = 0; |
57 #if !SDL_TIMERS_DISABLED | |
57 static Uint32 ticks_started = 0; | 58 static Uint32 ticks_started = 0; |
59 #endif | |
58 | 60 |
59 #ifdef CHECK_LEAKS | 61 #ifdef CHECK_LEAKS |
60 int surfaces_allocated = 0; | 62 int surfaces_allocated = 0; |
61 #endif | 63 #endif |
62 | 64 |