Mercurial > sdl-ios-xcode
comparison src/SDL_compat.c @ 1936:83946ee0ff1f
Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jul 2006 06:22:42 +0000 |
parents | 69217fdd2c0a |
children | a788656ca29a |
comparison
equal
deleted
inserted
replaced
1935:8a9b367a80f3 | 1936:83946ee0ff1f |
---|---|
1430 } | 1430 } |
1431 SDL_free(overlay); | 1431 SDL_free(overlay); |
1432 } | 1432 } |
1433 } | 1433 } |
1434 | 1434 |
1435 int | |
1436 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) | |
1437 { | |
1438 return SDL_GL_GetWindowAttribute(SDL_VideoWindow, attr, value); | |
1439 } | |
1440 | |
1441 void | 1435 void |
1442 SDL_GL_SwapBuffers(void) | 1436 SDL_GL_SwapBuffers(void) |
1443 { | 1437 { |
1444 SDL_GL_SwapWindow(SDL_VideoWindow); | 1438 SDL_GL_SwapWindow(SDL_VideoWindow); |
1445 } | 1439 } |