Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.c @ 3520:83518f8fcd61
Fixed calls to SDL_AddRenderDriver()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 04 Dec 2009 08:45:08 +0000 |
parents | 61d95a87c327 |
children | 40b9b0177e9a |
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3519:1374f9275de9 | 3520:83518f8fcd61 |
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255 #include "SDL_glfuncs.h" | 255 #include "SDL_glfuncs.h" |
256 #undef SDL_PROC | 256 #undef SDL_PROC |
257 return 0; | 257 return 0; |
258 } | 258 } |
259 | 259 |
260 void | |
261 GL_AddRenderDriver(_THIS) | |
262 { | |
263 if (_this->GL_CreateContext) { | |
264 SDL_AddRenderDriver(0, &GL_RenderDriver); | |
265 } | |
266 } | |
267 | |
268 SDL_Renderer * | 260 SDL_Renderer * |
269 GL_CreateRenderer(SDL_Window * window, Uint32 flags) | 261 GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
270 { | 262 { |
271 SDL_Renderer *renderer; | 263 SDL_Renderer *renderer; |
272 GL_RenderData *data; | 264 GL_RenderData *data; |