Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32window.h @ 1913:83420da906a5
Implemented Windows OpenGL support
Fixed slowdown enumerating display modes, which was hosing OpenGL as well...
Removed SDL_ from the render driver prefixes
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 17 Jul 2006 06:47:33 +0000 |
parents | c121d94672cb |
children | 7ee5297340f7 |
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1912:8d384b647307 | 1913:83420da906a5 |
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29 | 29 |
30 typedef struct | 30 typedef struct |
31 { | 31 { |
32 SDL_WindowID windowID; | 32 SDL_WindowID windowID; |
33 HWND hwnd; | 33 HWND hwnd; |
34 HDC hdc; | |
34 WNDPROC wndproc; | 35 WNDPROC wndproc; |
35 BOOL created; | 36 BOOL created; |
36 int mouse_pressed; | 37 int mouse_pressed; |
37 struct SDL_VideoData *videodata; | 38 struct SDL_VideoData *videodata; |
38 } SDL_WindowData; | 39 } SDL_WindowData; |