comparison src/SDL_compat.c @ 1913:83420da906a5

Implemented Windows OpenGL support Fixed slowdown enumerating display modes, which was hosing OpenGL as well... Removed SDL_ from the render driver prefixes
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 Jul 2006 06:47:33 +0000
parents 8d384b647307
children 69217fdd2c0a
comparison
equal deleted inserted replaced
1912:8d384b647307 1913:83420da906a5
335 SDL_VideoPaletteChanged, NULL); 335 SDL_VideoPaletteChanged, NULL);
336 SDL_FreeSurface(SDL_VideoSurface); 336 SDL_FreeSurface(SDL_VideoSurface);
337 SDL_VideoSurface = NULL; 337 SDL_VideoSurface = NULL;
338 } 338 }
339 if (SDL_VideoContext) { 339 if (SDL_VideoContext) {
340 SDL_GL_MakeCurrent(0, SDL_VideoContext); 340 SDL_GL_MakeCurrent(0, NULL);
341 SDL_GL_DeleteContext(SDL_VideoContext); 341 SDL_GL_DeleteContext(SDL_VideoContext);
342 SDL_VideoContext = NULL; 342 SDL_VideoContext = NULL;
343 } 343 }
344 if (SDL_VideoWindow) { 344 if (SDL_VideoWindow) {
345 SDL_GetWindowPosition(SDL_VideoWindow, &window_x, &window_y); 345 SDL_GetWindowPosition(SDL_VideoWindow, &window_x, &window_y);