Mercurial > sdl-ios-xcode
comparison src/video/SDL_glfuncs.h @ 1985:8055185ae4ed
Added source color and alpha modulation support.
Added perl script to generate optimized render copy functions.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 28 Aug 2006 03:17:39 +0000 |
parents | aeb8263d377a |
children | f38257b5d936 |
comparison
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1984:b910bcabec26 | 1985:8055185ae4ed |
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41 SDL_PROC_UNUSED(void, glColor3usv, (const GLushort *)) | 41 SDL_PROC_UNUSED(void, glColor3usv, (const GLushort *)) |
42 SDL_PROC_UNUSED(void, glColor4b, (GLbyte, GLbyte, GLbyte, GLbyte)) | 42 SDL_PROC_UNUSED(void, glColor4b, (GLbyte, GLbyte, GLbyte, GLbyte)) |
43 SDL_PROC_UNUSED(void, glColor4bv, (const GLbyte *)) | 43 SDL_PROC_UNUSED(void, glColor4bv, (const GLbyte *)) |
44 SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble)) | 44 SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble)) |
45 SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *)) | 45 SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *)) |
46 SDL_PROC_UNUSED(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat)) | 46 SDL_PROC(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat)) |
47 SDL_PROC_UNUSED(void, glColor4fv, (const GLfloat *)) | 47 SDL_PROC_UNUSED(void, glColor4fv, (const GLfloat *)) |
48 SDL_PROC_UNUSED(void, glColor4i, (GLint, GLint, GLint, GLint)) | 48 SDL_PROC_UNUSED(void, glColor4i, (GLint, GLint, GLint, GLint)) |
49 SDL_PROC_UNUSED(void, glColor4iv, (const GLint *)) | 49 SDL_PROC_UNUSED(void, glColor4iv, (const GLint *)) |
50 SDL_PROC_UNUSED(void, glColor4s, (GLshort, GLshort, GLshort, GLshort)) | 50 SDL_PROC_UNUSED(void, glColor4s, (GLshort, GLshort, GLshort, GLshort)) |
51 SDL_PROC_UNUSED(void, glColor4sv, (const GLshort *)) | 51 SDL_PROC_UNUSED(void, glColor4sv, (const GLshort *)) |