Mercurial > sdl-ios-xcode
comparison TODO @ 4862:7b1d35d98294
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 22 Aug 2010 13:45:56 -0700 |
parents | d79939f20c45 |
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4764:102675835e08 | 4862:7b1d35d98294 |
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1 Eli Gottlieb's checklist for the GSOC shaped windows project. Dated July 9, 2010. | |
2 1. Enable proper linking of the X11 implementation and test it. | |
3 --> Find the place in the build system for platform-specific linking flags. STATUS: DONE | |
4 --> Add a linker flag to bring in libXext.a. STATUS: DONE. | |
5 2. Build the Win32 implementation of shaped-windows functionality. | |
6 --> Add driver functions to the SDL_ShapeDriver in the Win32 driver's SDL_DisplayDevice at the proper point in the code. STATUS: CHECK. | |
7 --> Add a hook in the Windows resize-window code to call Win32_ResizeWindowShape(). STATUS: CHECK. | |
8 --> Get the Windows code to build and run properly. STATUS: IN PROGRESS. | |
9 3. Enable building the testeyes program. | |
10 --> Reprogram it to use the latest shaped-windows API. STATUS: CHECK. | |
11 --> Get it, along with the rest of the test suite in my branch, building successfully. STATUS: DONE. | |
12 --> Debug testeyes and the platform-specific shaped-window implementations in tandem. STATUS: IN PROGRESS. | |
13 4. Implement the SDL shaped-windows API for Mac OS X using Cocoa. STATUS: IN PROGRESS | |
14 --> Locate (once more) the API documentation for shaped windows under Cocoa. STATUS: NEARLY FINISHED. | |
15 --> Design and encode a version of SDL_ShapeData for Cocoa. STATUS: IN PROGRESS. | |
16 --> Write Cocoa_CreateShaper(). STATUS: MOSTLY DONE, AFAIK. | |
17 --> Write Cocoa_ResizeWindowShape(). STATUS: DONE, AFAIK. | |
18 --> Write Cocoa_SetWindowShape(). STATUS: IN PROGRESS. | |
19 --> If necessary, implement functionality adjunct to SDL_CalculateShapeBitmap() for Cocoa usage. | |
20 5. Use testeyes to debug all implementations. STATUS: SPRINT + 2. | |
21 --> Debug Cocoa implementation. | |
22 --> Debug Win32 implementation. | |
23 --> Debug X11 implementation (again). | |
1 | 24 |
2 1.3 release checklist: | 25 1.3 release checklist: |
3 * http://wiki.libsdl.org/moin.cgi/Roadmap | 26 * http://wiki.libsdl.org/moin.cgi/Roadmap |
4 | 27 |
5 * See why windows are being rearranged. Is the shield window not up? | 28 * See why windows are being rearranged. Is the shield window not up? |