Mercurial > sdl-ios-xcode
comparison src/render/SDL_sysrender.h @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | b530ef003506 |
children |
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5274:11bd1585efb5 | 5275:7aba0406c273 |
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134 extern SDL_RenderDriver GLES_RenderDriver; | 134 extern SDL_RenderDriver GLES_RenderDriver; |
135 #endif | 135 #endif |
136 #if SDL_VIDEO_RENDER_DIRECTFB | 136 #if SDL_VIDEO_RENDER_DIRECTFB |
137 extern SDL_RenderDriver DirectFB_RenderDriver; | 137 extern SDL_RenderDriver DirectFB_RenderDriver; |
138 #endif | 138 #endif |
139 #ifdef SDL_VIDEO_RENDER_NDS | |
140 extern SDL_RenderDriver NDS_RenderDriver; | |
141 #endif | |
139 extern SDL_RenderDriver SW_RenderDriver; | 142 extern SDL_RenderDriver SW_RenderDriver; |
140 | 143 |
141 #endif /* !SDL_RENDER_DISABLED */ | 144 #endif /* !SDL_RENDER_DISABLED */ |
142 | 145 |
143 #endif /* _SDL_sysrender_h */ | 146 #endif /* _SDL_sysrender_h */ |