Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 4810:7a602fd2121f
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Mon, 26 Jul 2010 20:41:45 -0400 |
parents | 329708ffe2a7 |
children | 0b918c186938 |
comparison
equal
deleted
inserted
replaced
4809:329708ffe2a7 | 4810:7a602fd2121f |
---|---|
154 }; | 154 }; |
155 | 155 |
156 /* Define the SDL shape driver structure */ | 156 /* Define the SDL shape driver structure */ |
157 struct SDL_ShapeDriver | 157 struct SDL_ShapeDriver |
158 { | 158 { |
159 SDL_Window *(*CreateShapedWindow)(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags); | |
160 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window); | 159 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window); |
161 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode); | 160 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode); |
162 int (*ResizeWindowShape)(SDL_Window *window); | 161 int (*ResizeWindowShape)(SDL_Window *window); |
163 }; | 162 }; |
164 | 163 |