Mercurial > sdl-ios-xcode
comparison docs.html @ 511:79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 22:22:42 +0000 |
parents | dad72daf44b3 |
children | 136d97397288 |
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510:875fbe29588d | 511:79c189f5bd76 |
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2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD> | 2 <HEAD><TITLE>SDL Stable Release</TITLE></HEAD> |
3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000"> | 3 <BODY BGCOLOR="#FFEBCD" TEXT="#000000"> |
4 | 4 |
5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> | 5 <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> |
6 <P> | 6 <P> |
7 This source is in development. It may contain API changes, and may not be | 7 This source is stable, and is fully tested on all supported platforms.<br> |
8 fully tested on all supported platforms. The current stable release may | 8 Please send bug reports or questions to the SDL mailing list:<br> |
9 be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>. | 9 <a href="http://www.libsdl.org/mailing-list.php" |
10 >http://www.libsdl.org/mailing-list.php</a><br> | |
11 The latest stable release may be found on the | |
12 <a href="http://www.libsdl.org/">SDL website</A>. | |
13 </P> | |
10 <P> | 14 <P> |
11 | 15 |
12 <H2> <A HREF="docs/index.html">API Documentation</A> </H2> | 16 <H2> <A HREF="docs/index.html">API Documentation</A> </H2> |
13 <P> | 17 <P> |
14 | 18 |
15 <H2> | 19 <H2> |
16 Major changes since SDL 1.0.0: | 20 Major changes since SDL 1.0.0: |
17 </H2> | 21 </H2> |
18 <UL> | 22 <UL> |
19 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) | 23 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz |
20 <LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique) | 24 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) |
21 <LI> 1.2.5: Added project files for embedded Visual C++ 4.0 | 25 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) |
22 <LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5) | 26 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) |
23 <LI> 1.2.5: Added SDL_GL_STEREO for stereoscopic OpenGL contexts | 27 <LI> 1.2.5: Added an environment variable SDL_VIDEO_WINDOW_POS for X11 |
24 <LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3 | 28 <LI> 1.2.5: Fixed mouse focus problems caused by X11 'unclutter' hack |
25 <LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!) | 29 <LI> 1.2.5: Applied John's fix for left-handed mice under Windows. |
26 <LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha | 30 <LI> 1.2.5: Gamepads and other HID devices should work under MacOS X |
27 <LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows | 31 <LI> 1.2.5: Fixed missing cursor after shadow buffer flip (thanks Jan!) |
28 <LI> 1.2.5: Added support for Qtopia on embedded systems (thanks David!) | 32 <LI> 1.2.5: Updated MacOS projects with "enums as int" build option |
33 <LI> 1.2.5: Added -benchmark flag to testvidinfo for testing video speed | |
34 <LI> 1.2.5: Added accelerated YUV code to DirectFB driver (thanks Denis!) | |
35 <LI> 1.2.5: Command line apps on MacOS X go to forground (thanks Max!) | |
36 <LI> 1.2.5: Fixed aRts runtime sound daemon detection | |
37 <LI> 1.2.5: Improved the Nano-X video support (thanks Greg!) | |
38 <LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique) | |
39 <LI> 1.2.5: Added compile-time checking for the size of enums | |
40 <LI> 1.2.5: Fixed offset bug in hardware accelerated fills and blits | |
41 <LI> 1.2.5: Fixed serious bugs in BSD HID joystick code (thanks Krister!) | |
42 <LI> 1.2.5: Added project files for embedded Visual C++ 4.0 | |
43 <LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5) | |
44 <LI> 1.2.5: Added SDL_GL_STEREO for stereoscopic OpenGL contexts | |
45 <LI> 1.2.5: Added the environment variable SDL_VIDEO_X11_WMCLASS | |
46 <LI> 1.2.5: Fullscreen windows are always topmost in Windows | |
47 <LI> 1.2.5: Fixed mouse grab going fullscreen to windowed in Windows | |
48 <LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3 | |
49 <LI> 1.2.5: Fixed Quartz mouse motion and window centering bugs | |
50 <LI> 1.2.5: Updated configure.in for automake 1.6.2 | |
51 <LI> 1.2.5: Fixed building Windows DLL with latest native Cygwin tools | |
52 <LI> 1.2.5: Added a way to get the Windows OpenGL context in SDL_syswm.h | |
53 <LI> 1.2.5: Removed DDFLIP_WAIT flag from DirectX flip for performance | |
54 <LI> 1.2.5: Zeroed SDL_Surface::unused1 so glSDL will work on stock SDL | |
55 <LI> 1.2.5: Only modifier key state is noted when X11 window opens | |
56 <LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!) | |
57 <LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha | |
58 <LI> 1.2.5: Added pthread detection for HP-UX 11.X | |
59 <LI> 1.2.5: SDL_Init(SDL_INIT_JOYSTICK) on MacOS X works with no joystick | |
60 <LI> 1.2.5: Fixed DirectX software surface memory leak | |
61 <LI> 1.2.5: Fixed video initialization crash on Windows CE | |
62 <LI> 1.2.5: Updated the QNX audio code for QNX 6.2 (thanks Travis!) | |
63 <LI> 1.2.5: Fixed building with pthread and pth support on UNIX | |
64 <LI> 1.2.5: Added detection of several joysticks to Linux code | |
65 <LI> 1.2.5: Fixed thread detection and joystick code for NetBSD | |
66 <LI> 1.2.5: Added support for audio in the Atari port (thanks Patrice!) | |
67 <LI> 1.2.5: Added check for ENOMEDIUM to the Linux CDROM code | |
68 <LI> 1.2.5: Added YUV hardware acceleration on MacOS X (thanks Darrell!) | |
69 <LI> 1.2.5: Fixed building shared libraries on MacOS X (thanks Max!) | |
70 <LI> 1.2.5: Use secondary audio buffers in DirectSound by default | |
71 <LI> 1.2.5: Fixed window tab on Windows taskbar after application quit | |
72 <LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows | |
73 <LI> 1.2.5: Added Zaurus PDA (Qtopia) support by David Hedbor | |
74 <LI> 1.2.5: Removed README.OpenBSD - SDL works out of the box on OpenBSD | |
75 <LI> 1.2.5: Fixed crash in QZ_SetCaption() (thanks Darrell) | |
76 <LI> 1.2.5: Updated ALSA audio support for ALSA 0.9 | |
77 <LI> 1.2.5: Don't build RPM archives with ALSA library dependencies | |
78 <LI> 1.2.5: SDL_PollEvent()/SDL_WaitEvent() return values now match docs | |
29 <LI> 1.2.4: Added initial support for Atari (thanks Patrice!) | 79 <LI> 1.2.4: Added initial support for Atari (thanks Patrice!) |
30 <LI> 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0 | 80 <LI> 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0 |
31 <LI> 1.2.4: SDL now compiles and works cleanly on stock BSDI | 81 <LI> 1.2.4: SDL now compiles and works cleanly on stock BSDI |
32 <LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!) | 82 <LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!) |
33 <LI> 1.2.4: Added support for Xi Graphics XME fullscreen extension | 83 <LI> 1.2.4: Added support for Xi Graphics XME fullscreen extension |