Mercurial > sdl-ios-xcode
comparison src/audio/android/SDL_androidaudio.c @ 4718:79aa6c61f33b
Added stub android sound system
author | Paul Hunkin <paul@bieh.net> |
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date | Tue, 27 Jul 2010 11:34:43 +0200 |
parents | |
children | d86332c0fb9b |
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4717:191f4693d0c1 | 4718:79aa6c61f33b |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 | |
22 This file written by Ryan C. Gordon (icculus@icculus.org) | |
23 */ | |
24 #include "SDL_config.h" | |
25 | |
26 /* Output audio to Android */ | |
27 | |
28 #include "SDL_audio.h" | |
29 #include "../SDL_audio_c.h" | |
30 #include "SDL_androidaudio.h" | |
31 | |
32 #include <android/log.h> | |
33 | |
34 static int | |
35 AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture) | |
36 { | |
37 //TODO: Sample rates etc | |
38 __android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Open\n"); | |
39 | |
40 return 1; | |
41 } | |
42 | |
43 static void | |
44 AndroidAUD_PlayDevice(_THIS) | |
45 { | |
46 __android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Play\n"); | |
47 | |
48 | |
49 | |
50 //playGenericSound(this->hidden->mixbuf, this->hidden->mixlen); | |
51 | |
52 #if 0 | |
53 // sound->data = this->hidden->mixbuf;/* pointer to raw audio data */ | |
54 // sound->len = this->hidden->mixlen; /* size of raw data pointed to above */ | |
55 // sound->rate = 22050; /* sample rate = 22050Hz */ | |
56 // sound->vol = 127; /* volume [0..127] for [min..max] */ | |
57 // sound->pan = 64; /* balance [0..127] for [left..right] */ | |
58 // sound->format = 0; /* 0 for 16-bit, 1 for 8-bit */ | |
59 // playSound(sound); | |
60 #endif | |
61 } | |
62 | |
63 | |
64 static Uint8 * | |
65 AndroidAUD_GetDeviceBuf(_THIS) | |
66 { | |
67 return this->hidden->mixbuf; /* is this right? */ | |
68 } | |
69 | |
70 static void | |
71 AndroidAUD_WaitDevice(_THIS) | |
72 { | |
73 /* stub */ | |
74 } | |
75 | |
76 static void | |
77 AndroidAUD_CloseDevice(_THIS) | |
78 { | |
79 /* stub */ | |
80 } | |
81 | |
82 static int | |
83 AndroidAUD_Init(SDL_AudioDriverImpl * impl) | |
84 { | |
85 /* Set the function pointers */ | |
86 impl->OpenDevice = AndroidAUD_OpenDevice; | |
87 impl->PlayDevice = AndroidAUD_PlayDevice; | |
88 impl->WaitDevice = AndroidAUD_WaitDevice; | |
89 impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf; | |
90 impl->CloseDevice = AndroidAUD_CloseDevice; | |
91 | |
92 /* and the capabilities */ | |
93 impl->HasCaptureSupport = 0; //TODO | |
94 impl->OnlyHasDefaultOutputDevice = 1; | |
95 impl->OnlyHasDefaultInputDevice = 1; | |
96 | |
97 __android_log_print(ANDROID_LOG_INFO, "SDL","Audio init\n"); | |
98 | |
99 return 1; /* this audio target is available. */ | |
100 } | |
101 | |
102 AudioBootStrap ANDROIDAUD_bootstrap = { | |
103 "android", "SDL Android audio driver", AndroidAUD_Init, 0 /*1? */ | |
104 }; | |
105 | |
106 /* vi: set ts=4 sw=4 expandtab: */ |