Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 3503:7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Dec 2009 09:04:28 +0000 |
parents | 98a819296cdc |
children | 42cfa69e351b |
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3502:98a819296cdc | 3503:7931094e4c48 |
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1486 int i, j; | 1486 int i, j; |
1487 | 1487 |
1488 if (!_this) { | 1488 if (!_this) { |
1489 return; | 1489 return; |
1490 } | 1490 } |
1491 | |
1491 /* Restore video mode, etc. */ | 1492 /* Restore video mode, etc. */ |
1492 SDL_SendWindowEvent(windowID, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0); | 1493 SDL_SetWindowFullscreen(windowID, 0); |
1493 | 1494 |
1494 for (i = 0; i < _this->num_displays; ++i) { | 1495 for (i = 0; i < _this->num_displays; ++i) { |
1495 SDL_VideoDisplay *display = &_this->displays[i]; | 1496 SDL_VideoDisplay *display = &_this->displays[i]; |
1496 for (j = 0; j < display->num_windows; ++j) { | 1497 for (j = 0; j < display->num_windows; ++j) { |
1497 SDL_Window *window = &display->windows[j]; | 1498 SDL_Window *window = &display->windows[j]; |