comparison src/video/uikit/SDL_uikitview.m @ 3468:789b97008d8a

My first OpenGL shader! Momma will be so proud! This shader implements the software renderer mask semantics where the source pixel is multiplied by the color and alpha modulation values and then any pixel with non-zero alpha is fully opaque. The OpenGL renderer on Mac OS X now passes all the automated render tests! :)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 05:29:31 +0000
parents b93965a16fe0
children 64ce267332c6
comparison
equal deleted inserted replaced
3467:383c2058d973 3468:789b97008d8a