Mercurial > sdl-ios-xcode
comparison test/testerror.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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9 #include "SDL_thread.h" | 9 #include "SDL_thread.h" |
10 | 10 |
11 static int alive = 0; | 11 static int alive = 0; |
12 | 12 |
13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ | 13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
14 static void quit(int rc) | 14 static void |
15 quit (int rc) | |
15 { | 16 { |
16 SDL_Quit(); | 17 SDL_Quit (); |
17 exit(rc); | 18 exit (rc); |
18 } | 19 } |
19 | 20 |
20 int SDLCALL ThreadFunc(void *data) | 21 int SDLCALL |
22 ThreadFunc (void *data) | |
21 { | 23 { |
22 /* Set the child thread error string */ | 24 /* Set the child thread error string */ |
23 SDL_SetError("Thread %s (%d) had a problem: %s", | 25 SDL_SetError ("Thread %s (%d) had a problem: %s", |
24 (char *)data, SDL_ThreadID(), "nevermind"); | 26 (char *) data, SDL_ThreadID (), "nevermind"); |
25 while ( alive ) { | 27 while (alive) { |
26 printf("Thread '%s' is alive!\n", (char *)data); | 28 printf ("Thread '%s' is alive!\n", (char *) data); |
27 SDL_Delay(1*1000); | 29 SDL_Delay (1 * 1000); |
28 } | 30 } |
29 printf("Child thread error string: %s\n", SDL_GetError()); | 31 printf ("Child thread error string: %s\n", SDL_GetError ()); |
30 return(0); | 32 return (0); |
31 } | 33 } |
32 | 34 |
33 int main(int argc, char *argv[]) | 35 int |
36 main (int argc, char *argv[]) | |
34 { | 37 { |
35 SDL_Thread *thread; | 38 SDL_Thread *thread; |
36 | 39 |
37 /* Load the SDL library */ | 40 /* Load the SDL library */ |
38 if ( SDL_Init(0) < 0 ) { | 41 if (SDL_Init (0) < 0) { |
39 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | 42 fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ()); |
40 return(1); | 43 return (1); |
41 } | 44 } |
42 | 45 |
43 /* Set the error value for the main thread */ | 46 /* Set the error value for the main thread */ |
44 SDL_SetError("No worries"); | 47 SDL_SetError ("No worries"); |
45 | 48 |
46 alive = 1; | 49 alive = 1; |
47 thread = SDL_CreateThread(ThreadFunc, "#1"); | 50 thread = SDL_CreateThread (ThreadFunc, "#1"); |
48 if ( thread == NULL ) { | 51 if (thread == NULL) { |
49 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); | 52 fprintf (stderr, "Couldn't create thread: %s\n", SDL_GetError ()); |
50 quit(1); | 53 quit (1); |
51 } | 54 } |
52 SDL_Delay(5*1000); | 55 SDL_Delay (5 * 1000); |
53 printf("Waiting for thread #1\n"); | 56 printf ("Waiting for thread #1\n"); |
54 alive = 0; | 57 alive = 0; |
55 SDL_WaitThread(thread, NULL); | 58 SDL_WaitThread (thread, NULL); |
56 | 59 |
57 printf("Main thread error string: %s\n", SDL_GetError()); | 60 printf ("Main thread error string: %s\n", SDL_GetError ()); |
58 | 61 |
59 SDL_Quit(); | 62 SDL_Quit (); |
60 return(0); | 63 return (0); |
61 } | 64 } |