comparison src/video/ps2gs/SDL_gsyuv_c.h @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents 51038e80ae59
children 4da1ee79c9af
comparison
equal deleted inserted replaced
1661:281d3f4870e5 1662:782fd950bd46
24 /* This is the Playstation 2 implementation of YUV video overlays */ 24 /* This is the Playstation 2 implementation of YUV video overlays */
25 25
26 #include "SDL_video.h" 26 #include "SDL_video.h"
27 #include "SDL_gsvideo.h" 27 #include "SDL_gsvideo.h"
28 28
29 extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); 29 extern SDL_Overlay *GS_CreateYUVOverlay (_THIS, int width, int height,
30 Uint32 format,
31 SDL_Surface * display);
30 32
31 extern int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay); 33 extern int GS_LockYUVOverlay (_THIS, SDL_Overlay * overlay);
32 34
33 extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); 35 extern void GS_UnlockYUVOverlay (_THIS, SDL_Overlay * overlay);
34 36
35 extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); 37 extern int GS_DisplayYUVOverlay (_THIS, SDL_Overlay * overlay, SDL_Rect * src,
38 SDL_Rect * dst);
36 39
37 extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay); 40 extern void GS_FreeYUVOverlay (_THIS, SDL_Overlay * overlay);
41 /* vi: set ts=4 sw=4 expandtab: */